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Detail

System ID: 34
Title: Good Life Game Prototype. Designing Game Mechanics for Group Interaction.
Author: Markku Lappalainen
Author 2:
Author 3:
Degree: MA
Year: 2004
Pages: 111
University: University of Art and Design UIAH Helsinki
Supervisor: Heidi Tikka
Semail:
Supervisor 2:
Language: English
Dept: Media Lab/ Digital Design
Copyright: Media Lab
Lang_author: English, Finnish, Swedish
Url: http://mlab3.uiah.fi/www/projects_and_publications/final_thesis/lappalainen_markku | Last modified: 12.09.2004 http://mlab3.uiah.fi/www/projects_and_publications/final_thesis/lappalainen_markku | Last modified: 12.09.2004 http://mlab3.uiah.fi/www/pr
Email: pasiala@uiah.fi
Keywords: games, group interaction
Abstract: In his Master’s Thesis, Mr. Markku Lappalainen documents the design process of a board game and sets out to reflect on the design decisions made. He starts with a specific goal of designing a game where social interaction is at the heart of game play. Furthermore, he contextualises his task to game development challenges in a more general sense by arguing that exercises in board game design can help in understanding the traits of social interaction that have been lacking from digital online multiplayer games. The research and design problems are well set and relevant, and the approach to game design challenges via board game design lends the thesis originality.
Last update: Nov 9 2004